Instead of individual levels being set at either day or night, the stages can take place at dusk, twilight, or sunset. Many stages have the time of day changed.Much of the music has been remixed or altered.In addition to increased difficulty, Metal Slug X introduced several changes to gameplay and presentation: The game used a modified version of the engine from Metal Slug 3, which eliminated the slowdown problems of the original. Metal Slug X screenshot, depicting a battle against Dragon Nosuke.Īn upgraded version of Metal Slug 2, titled Metal Slug X, was released in March 1999 for the Neo Geo MVS. The game ends with Rossi, Roving, Kasamoto and Germi celebrating their victory. While his soldiers celebrate his survival, the plate loses its balance and crushes him. As the ship explodes, Morden falls to the ground, strapped to a solid iron plate. After a long battle, they succeed in defeating the alien mother ship. An ad hoc alliance is formed between the Peregrine Falcon Strike Force and General Morden's army to combat the greater alien threat. In the final mission, however, the aliens turn on Morden, attacking his troops and taking him prisoner. 1st Class Fiolina Germi.Īs the levels unfold, it is revealed that Morden has formed an alliance with aliens in an effort to facilitate his plans (the previous game ended with one of Morden's soldiers sending a paper airplane into outer space). They are accompanied by two members of the Intelligence Agency's Special Ops Squad S.P.A.R.R.O.W.S. Rossi (now a Major) and Roving (now a Captain) are sent to once again battle Morden. They have begun to act in unison, and army intelligence concludes that the only way this could happen is if Morden is still alive and is attempting a new coup. Various factions sympathetic to Morden have been in operation, but are considered insignificant.
Tarma Roving of Peregrine Falcon Strike Force defeated and killed the evil General Morden, who had staged a coup d'état against the worlds' governments. Two years have passed since the end of Metal Slug, when Capt. Rumi Aikawa, an army supplier who lacks a sense of direction, earning her the title "The Wandering Ghost" she carries a huge, overstuffed backpack and drops random items for the player to collect (more are dropped if the backpack is shot or cut).
The first is Hyakutaro Ichimonji, a prisoner who, when rescued, will fight alongside the player, throwing Hadouken balls at enemies, or roundhouse kicking them if they get within melee range. As well as doubling the number of available player characters from two to four, Metal Slug 2 introduces in-game characters to help the player in battle. Metal Slug 2 introduces the ability for characters to transform during the course of the game. If the player dies before the end of the level, the tally of freed POWs reverts to zero. At the end of each level, the player receives a scoring bonus based on the number of freed POWs. Much of the game's scenery is destructible, and occasionally, this reveals extra items or power-ups.ĭuring the course of a level, the player encounters prisoners of war (POWs), who, if freed, offer the player bonuses in the form of random items or weapons.
The player does not die by coming into contact with enemies, and correspondingly, many of the enemy troops have melee attacks. In addition to shooting, the player can perform melee attacks by using a knife and/or kicking. The tank is known as the SV-001 ("SV" stands for Super Vehicle), which increases the player's offense and considerably adds to their defense. On the way through each level, the player can find numerous weapon upgrades and "Metal Slug" tanks. At this point, the player confronts a boss, who is usually considerably larger and tougher than regular enemies. Gameplay in Metal Slug 2 is similar to the previous game the player must shoot constantly at a continual stream of enemies in order to reach the end of each level. One of the new weapons, the laser, being used on the Mars people